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Would you play an abstract with the complexity of a wargame?

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Author Topic: Would you play an abstract with the complexity of a wargame?  (Read 1380 times)
anarchy
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« on: July 20, 2014, 11:38:48 am »

I don't know about depth being a requirement. There are other things
which can add entertainment value in an abstract - especially multi-player.

One of my favorites (no 'thinking' abstract really) is Avalanche:



Which is a game about dropping marbles through somewhat unpredictable levers
to fill out a bingo card.

So, Pachinko then?

I don't play a lot of abstracts, mostly just Go and Chess. Theme is too important to me. I've tried some of the more popular abstracts before, like the Project GIPF ones. Meh.

Maybe a beefed up Star Trek Chess would be cool.
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Meh.


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