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'Dead' wargame systems - why does it matter?

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Author Topic: 'Dead' wargame systems - why does it matter?  (Read 1826 times)
Rockhopper
Kevin
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« on: July 10, 2014, 10:45:36 am »


I love Musket & Pike, but if they killed it, I'd be fine with the three games I have.


I'd be fine if M&P stopped - I've been less impressed with the recent designs.
Same rules, but the scenarios aren't as clean to play.

But here's the thing - I'm very sad that NBS stopped. There are so damned many
Napoleonic battles that I want to play out with my favorite system. So, I feel as
though I need to find a new favorite. I have to give up a design that I was fully
committed to.

Hm, you've got me thinking now. I'm probably happy with M&P because there's a lot more of it. And, the rules were up to 5.0 when I got in with NGBG.

Now that I'm thinking about it, I may not even have anything to contribute to the conversation because I've never really been engaged with a new system as it came out and was developed over a series of releases. I just got back into gaming in 2009, so the stuff I've fallen in love with (GBoH, M&P, OCS, etc) were already established and never in danger of being killed off.
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