The Game Box
March 28, 2024, 04:56:07 am
Welcome, Guest. Please login or register.

Login with username, password and session length
News: The new site is Running.
This one is closed.


sign up here: http://thegamebox.gamesontables.com/
 
  Home Help Search Gallery Links Staff List Login Register  

'Dead' wargame systems - why does it matter?

Pages: [1] 2 3   Go Down
  Print  
Author Topic: 'Dead' wargame systems - why does it matter?  (Read 1813 times)
Calandale
Mockingbird
Wyrd
Forum Malcontent
**
Offline Offline

Posts: 983


I mock you


View Profile WWW
Badges: (View All)
Search 500 Posts Karma Bad
« on: July 10, 2014, 12:44:01 pm »


Now that I'm thinking about it, I may not even have anything to contribute to the conversation because I've never really been engaged with a new system as it came out and was developed over a series of releases. I just got back into gaming in 2009, so the stuff I've fallen in love with (GBoH, M&P, OCS, etc) were already established and never in danger of being killed off.

It's better to get in late, IMO. The number of times I upgraded my SFB stuff makes me sick.
GBoh - the deluxe editions include more scenarios and such. Early adopters get screwed.
Report Spam   Logged


Pages: [1] 2 3   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
Bookmark this site! | Upgrade This Forum
Free SMF Hosting - Create your own Forum

Powered by SMF | SMF © 2016, Simple Machines
Privacy Policy