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Flavor Text

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Author Topic: Flavor Text  (Read 1419 times)
Sluggonics
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Tell you what, Smithers- have him beaten to a pulp


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« on: July 25, 2014, 10:03:24 pm »


However, we just got done playing a game of Arkham Horror and reading all of the flavor text aloud is just part of the experience. I mean it's just not the same reading an encounter card and going "Luck Check -2, passed, I get two Clue Tokens. Next!".


I had the displeasure once of playing Arkham Horror with a 'maximal efficiency' Euro group - no reading of flavor text, just mechanically motoring through and going for 'optimal play'. It was depressing.

Exactly.  As far as I'm concerned, you might as well be playing something about container shipping if you're not going to bother to set the mood for a game like Arkham Horror.
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